Wednesday, 27 April 2016

Abbas - Rigging

Once again starting the rigging process using the Human IK skeleton. I have become quite adept at this part of the process due to my previous project, however the weight painting and posing is still fairly new to me so that may take slightly longer. This is however the home stretch and posing my character will be one of the last things I do before I create a final render.

No comments:

Post a Comment