Sunday 30 October 2016

NACE - Polypainting

The mesh is now fully poly painted. I've opted for handpainted textures rather than Quixel textures to achieve a more stylised, painterly aesthetic. I'm really liking how the colours are popping and flowing over the clean mesh, however I think I may need to add additional detail to the paint to sell certain textures, otherwise everything may end up looking like Plasticine which would be less than ideal. This is something I can revisit later on however, as I'd like to move on with my second model, but once I have a few models to work with, I can try out different art styles and do some deeper studies to figure out what will work best for me.

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