I've cleaned up the mesh a lot and afforded myself a lot more polys to work with. This has allowed me to create some really sharp and detailed shapes. which has brought it much closer to the look I'm going for. Shadow is working really effectively on the face which is helping to bring out his strong features, so I'll try to avoid playing around with that too much. I'll soon be polypainting it and trying out a few different colour and art styles.
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